'Timebomb', a three machine networked piece which transfers strings
of code from a recent virus between each of the networked machines.
The machines process the information in turn by replacing specific
part of the code to either form into a fully functional virus or
dis-enable virus functionality.
Modelled
on the mathematician John Nashs game theory of self-interest and
paranoia developed at RAND during the Cold War.
Institute of Contemporary Arts, Digital Studio, London UK. 03 -
04.
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